LCOV - code coverage report
Current view: top level - frmts/pcidsk/sdk/segment - vecsegdataindex.cpp (source / functions) Hit Total Coverage
Test: gdal_filtered.info Lines: 93 110 84.5 %
Date: 2024-04-27 17:22:41 Functions: 9 11 81.8 %

          Line data    Source code
       1             : /******************************************************************************
       2             :  *
       3             :  * Purpose:  Implementation of the VecSegIndex class.
       4             :  *
       5             :  * This class is used to manage a vector segment data block index.  There
       6             :  * will be two instances created, one for the record data (sec_record) and
       7             :  * one for the vertices (sec_vert).  This class is exclusively a private
       8             :  * helper class for VecSegHeader.
       9             :  *
      10             :  ******************************************************************************
      11             :  * Copyright (c) 2010
      12             :  * PCI Geomatics, 90 Allstate Parkway, Markham, Ontario, Canada.
      13             :  *
      14             :  * Permission is hereby granted, free of charge, to any person obtaining a
      15             :  * copy of this software and associated documentation files (the "Software"),
      16             :  * to deal in the Software without restriction, including without limitation
      17             :  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      18             :  * and/or sell copies of the Software, and to permit persons to whom the
      19             :  * Software is furnished to do so, subject to the following conditions:
      20             :  *
      21             :  * The above copyright notice and this permission notice shall be included
      22             :  * in all copies or substantial portions of the Software.
      23             :  *
      24             :  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
      25             :  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
      26             :  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
      27             :  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
      28             :  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
      29             :  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
      30             :  * DEALINGS IN THE SOFTWARE.
      31             :  ****************************************************************************/
      32             : 
      33             : #include "pcidsk.h"
      34             : #include "core/pcidsk_utils.h"
      35             : #include "segment/cpcidskvectorsegment.h"
      36             : #include <cassert>
      37             : #include <cstring>
      38             : #include <cstdio>
      39             : #include <limits>
      40             : 
      41             : using namespace PCIDSK;
      42             : 
      43             : /* -------------------------------------------------------------------- */
      44             : /*      Size of a block in the record/vertex block tables.  This is    */
      45             : /*      determined by the PCIDSK format and may not be changed.         */
      46             : /* -------------------------------------------------------------------- */
      47             : static const int block_page_size = 8192;
      48             : 
      49             : /************************************************************************/
      50             : /*                          VecSegDataIndex()                           */
      51             : /************************************************************************/
      52             : 
      53        2370 : VecSegDataIndex::VecSegDataIndex()
      54             : 
      55             : {
      56        2370 :     block_initialized = false;
      57        2370 :     vs = nullptr;
      58        2370 :     dirty = false;
      59        2370 :     section = 0;
      60        2370 :     offset_on_disk_within_section = 0;
      61        2370 :     size_on_disk = 0;
      62        2370 :     block_count = 0;
      63        2370 :     bytes = 0;
      64        2370 : }
      65             : 
      66             : /************************************************************************/
      67             : /*                          ~VecSegDataIndex()                          */
      68             : /************************************************************************/
      69             : 
      70        2370 : VecSegDataIndex::~VecSegDataIndex()
      71             : 
      72             : {
      73        2370 : }
      74             : 
      75             : /************************************************************************/
      76             : /*                             Initialize()                             */
      77             : /************************************************************************/
      78             : 
      79        2366 : void VecSegDataIndex::Initialize( CPCIDSKVectorSegment *vsIn, int sectionIn )
      80             : 
      81             : {
      82        2366 :     this->section = sectionIn;
      83        2366 :     this->vs = vsIn;
      84             : 
      85        2366 :     if( section == sec_vert )
      86        1183 :         offset_on_disk_within_section = 0;
      87             :     else
      88        1183 :         offset_on_disk_within_section = vs->di[sec_vert].SerializedSize();
      89             : 
      90        2366 :     uint32 offset = offset_on_disk_within_section
      91        2366 :         + vs->vh.section_offsets[hsec_shape];
      92             : 
      93        2366 :     memcpy( &block_count, vs->GetData(sec_raw,offset,nullptr,4), 4);
      94        2366 :     memcpy( &bytes, vs->GetData(sec_raw,offset+4,nullptr,4), 4);
      95             : 
      96        2366 :     bool needs_swap = !BigEndianSystem();
      97             : 
      98        2366 :     if( needs_swap )
      99             :     {
     100        2366 :         SwapData( &block_count, 4, 1 );
     101        2366 :         SwapData( &bytes, 4, 1 );
     102             :     }
     103             : 
     104        2366 :     if( block_count > (std::numeric_limits<uint32>::max() - 8) /4 )
     105             :     {
     106           0 :         throw PCIDSKException("Invalid block_count: %u", block_count);
     107             :     }
     108             : 
     109        2366 :     size_on_disk = block_count * 4 + 8;
     110        2366 : }
     111             : 
     112             : /************************************************************************/
     113             : /*                           SerializedSize()                           */
     114             : /************************************************************************/
     115             : 
     116        3629 : uint32 VecSegDataIndex::SerializedSize()
     117             : 
     118             : {
     119        3629 :     return 8 + 4 * block_count;
     120             : }
     121             : 
     122             : /************************************************************************/
     123             : /*                           GetBlockIndex()                            */
     124             : /************************************************************************/
     125             : 
     126         508 : const std::vector<uint32> *VecSegDataIndex::GetIndex()
     127             : 
     128             : {
     129             : /* -------------------------------------------------------------------- */
     130             : /*      Load block map if needed.                                       */
     131             : /* -------------------------------------------------------------------- */
     132         508 :     if( !block_initialized )
     133             :     {
     134          94 :         bool needs_swap = !BigEndianSystem();
     135             : 
     136             :         try
     137             :         {
     138          94 :             block_index.resize( block_count );
     139             :         }
     140           0 :         catch( const std::exception& ex )
     141             :         {
     142             :             throw PCIDSKException("Out of memory allocating block_index(%u): %s",
     143           0 :                                   block_count, ex.what());
     144             :         }
     145          94 :         if( block_count > 0 )
     146             :         {
     147          14 :             vs->ReadFromFile( &(block_index[0]),
     148          14 :                               offset_on_disk_within_section
     149          14 :                               + vs->vh.section_offsets[hsec_shape] + 8,
     150          14 :                               4 * block_count );
     151             : 
     152          14 :             if( needs_swap )
     153          14 :                 SwapData( &(block_index[0]), 4, block_count );
     154             :         }
     155             : 
     156          94 :         block_initialized = true;
     157             :     }
     158             : 
     159         508 :     return &block_index;
     160             : }
     161             : 
     162             : /************************************************************************/
     163             : /*                               Flush()                                */
     164             : /************************************************************************/
     165             : 
     166        6742 : void VecSegDataIndex::Flush()
     167             : 
     168             : {
     169        6742 :     if( !dirty )
     170        6662 :         return;
     171             : 
     172          80 :     GetIndex(); // force loading if not already loaded!
     173             : 
     174          80 :     PCIDSKBuffer wbuf( SerializedSize() );
     175             : 
     176          80 :     memcpy( wbuf.buffer + 0, &block_count, 4 );
     177          80 :     memcpy( wbuf.buffer + 4, &bytes, 4 );
     178          80 :     memcpy( wbuf.buffer + 8, &(block_index[0]), 4*block_count );
     179             : 
     180          80 :     bool needs_swap = !BigEndianSystem();
     181             : 
     182          80 :     if( needs_swap )
     183          80 :         SwapData( wbuf.buffer, 4, block_count+2 );
     184             : 
     185             :     // Make sure this section of the header is large enough.
     186          80 :     int32 shift = (int32) wbuf.buffer_size - (int32) size_on_disk;
     187             : 
     188          80 :     if( shift != 0 )
     189             :     {
     190          80 :         uint32 old_section_size = vs->vh.section_sizes[hsec_shape];
     191             : 
     192             : //        fprintf( stderr, "Shifting section %d by %d bytes.\n",
     193             : //                 section, shift );
     194             : 
     195          80 :         vs->vh.GrowSection( hsec_shape, old_section_size + shift );
     196             : 
     197          80 :         if( section == sec_vert )
     198             :         {
     199             :             // move record block index and shape index.
     200          45 :             vs->MoveData( vs->vh.section_offsets[hsec_shape]
     201          45 :                           + vs->di[sec_vert].size_on_disk,
     202          45 :                           vs->vh.section_offsets[hsec_shape]
     203          45 :                           + vs->di[sec_vert].size_on_disk + shift,
     204          45 :                           old_section_size - size_on_disk );
     205             :         }
     206             :         else
     207             :         {
     208             :             // only move shape index.
     209          35 :             vs->MoveData( vs->vh.section_offsets[hsec_shape]
     210          35 :                           + vs->di[sec_vert].size_on_disk
     211          35 :                           + vs->di[sec_record].size_on_disk,
     212          35 :                           vs->vh.section_offsets[hsec_shape]
     213          35 :                           + vs->di[sec_vert].size_on_disk
     214          35 :                           + vs->di[sec_record].size_on_disk
     215          35 :                           + shift,
     216             :                           old_section_size
     217          35 :                           - vs->di[sec_vert].size_on_disk
     218          35 :                           - vs->di[sec_record].size_on_disk );
     219             :         }
     220             : 
     221          80 :         if( section == sec_vert )
     222          45 :             vs->di[sec_record].offset_on_disk_within_section += shift;
     223             :     }
     224             : 
     225             :     // Actually write to disk.
     226          80 :     vs->WriteToFile( wbuf.buffer,
     227          80 :                      offset_on_disk_within_section
     228          80 :                      + vs->vh.section_offsets[hsec_shape],
     229          80 :                      wbuf.buffer_size );
     230             : 
     231          80 :     size_on_disk = wbuf.buffer_size;
     232          80 :     dirty = false;
     233             : }
     234             : 
     235             : /************************************************************************/
     236             : /*                           GetSectionEnd()                            */
     237             : /************************************************************************/
     238             : 
     239         783 : uint32 VecSegDataIndex::GetSectionEnd()
     240             : 
     241             : {
     242         783 :     return bytes;
     243             : }
     244             : 
     245             : /************************************************************************/
     246             : /*                           SetSectionEnd()                            */
     247             : /************************************************************************/
     248             : 
     249         182 : void VecSegDataIndex::SetSectionEnd( uint32 new_end )
     250             : 
     251             : {
     252             :     // should we keep track of the need to write this back to disk?
     253         182 :     bytes = new_end;
     254         182 : }
     255             : 
     256             : /************************************************************************/
     257             : /*                          AddBlockToIndex()                           */
     258             : /************************************************************************/
     259             : 
     260          80 : void VecSegDataIndex::AddBlockToIndex( uint32 block )
     261             : 
     262             : {
     263          80 :     GetIndex(); // force loading.
     264             : 
     265          80 :     block_index.push_back( block );
     266          80 :     block_count++;
     267          80 :     dirty = true;
     268          80 : }
     269             : 
     270             : /************************************************************************/
     271             : /*                              SetDirty()                              */
     272             : /*                                                                      */
     273             : /*      This method is primarily used to mark the need to write the     */
     274             : /*      index when the location changes.                                */
     275             : /************************************************************************/
     276             : 
     277           0 : void VecSegDataIndex::SetDirty()
     278             : 
     279             : {
     280           0 :     dirty = true;
     281           0 : }
     282             : 
     283             : /************************************************************************/
     284             : /*                          VacateBlockRange()                          */
     285             : /*                                                                      */
     286             : /*      Move any blocks in the indicated block range to the end of      */
     287             : /*      the segment to make space for a growing header.                 */
     288             : /************************************************************************/
     289             : 
     290           0 : void VecSegDataIndex::VacateBlockRange( uint32 start, uint32 count )
     291             : 
     292             : {
     293           0 :     GetIndex(); // make sure loaded.
     294             : 
     295             :     unsigned int i;
     296           0 :     uint32  next_block = (uint32) (vs->GetContentSize() / block_page_size);
     297             : 
     298           0 :     for( i = 0; i < block_count; i++ )
     299             :     {
     300           0 :         if( block_index[i] >= start && block_index[i] < start+count )
     301             :         {
     302           0 :             vs->MoveData( block_index[i] * block_page_size,
     303           0 :                           next_block * block_page_size,
     304             :                           block_page_size );
     305           0 :             block_index[i] = next_block;
     306           0 :             dirty = true;
     307           0 :             next_block++;
     308             :         }
     309             :     }
     310           0 : }

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